Next thing to work on
+3
Vinibi
Pecosin1992
Admin
7 posters
Next thing to work on
Based on this list what do you guys think should be the order? Or just next. Post your thoughts.
1) Actions on a queue instead of whichever gets hit first. (Meaning healing will heal even if a mana potion is needed).
2) Adding the ability to change +- for random healing times.
3) Cure statuses
4) Auto Hur
5) Multi-Hotkey support (Shift and Alt)
6) Utura gran
7) Utamo and Utana detect if it is on or not
Anti Afk
9) Anything else I am missing?
1) Actions on a queue instead of whichever gets hit first. (Meaning healing will heal even if a mana potion is needed).
2) Adding the ability to change +- for random healing times.
3) Cure statuses
4) Auto Hur
5) Multi-Hotkey support (Shift and Alt)
6) Utura gran
7) Utamo and Utana detect if it is on or not
Anti Afk
9) Anything else I am missing?
Re: Next thing to work on
Good day my friend, my order would be:
1- Cure statuses. (I don't know very well what it means, but I hope that as a system of priorities, where for example an EK first use a heal potion instead of a mana potion).
2- Actions on a queue instead of whichever gets hit first.(I don't know what you want to say with this option, but if it is an improvement for the cure, it seems to me to be a priority).
3- Multi-Hotkey support (Shift and Alt). (this option is needed, including support for CTRL).
4- Auto Hur. (only if it detects that the char is paralyzed).
5- Adding the ability to change +- for random healing times. (this option is also very useful).
6- Anti Afk. (with random time).
7- Utura gran. (detect if it is on or not).
8- Utamo and Utana detect if it is on or not.
9- I would not add anything else because I think it is necessary to keep the BOT as simple as possible.
This would be the order in my list of priorities, I hope that these options can be implemented as soon as possible, I think you should focus on improvements in healing.
Happy day friend.
1- Cure statuses. (I don't know very well what it means, but I hope that as a system of priorities, where for example an EK first use a heal potion instead of a mana potion).
2- Actions on a queue instead of whichever gets hit first.(I don't know what you want to say with this option, but if it is an improvement for the cure, it seems to me to be a priority).
3- Multi-Hotkey support (Shift and Alt). (this option is needed, including support for CTRL).
4- Auto Hur. (only if it detects that the char is paralyzed).
5- Adding the ability to change +- for random healing times. (this option is also very useful).
6- Anti Afk. (with random time).
7- Utura gran. (detect if it is on or not).
8- Utamo and Utana detect if it is on or not.
9- I would not add anything else because I think it is necessary to keep the BOT as simple as possible.
This would be the order in my list of priorities, I hope that these options can be implemented as soon as possible, I think you should focus on improvements in healing.
Happy day friend.
Pecosin1992- Posts : 8
Join date : 2017-09-13
Re: Next thing to work on
You should add in this order of priority:
1) Cure Paralyse
2) Auto UTAMO VITA and HASTE
3) Anti-AFK
1) Cure Paralyse
2) Auto UTAMO VITA and HASTE
3) Anti-AFK
Vinibi- Posts : 30
Join date : 2017-09-27
Re: Next thing to work on
1) Actions on a queue instead of whichever gets hit first. (Meaning healing will heal even if a mana potion is needed).
2) Cure statuses
i think thats the order of the most important things to improve right now
2) Cure statuses
i think thats the order of the most important things to improve right now
Adrimeister- Posts : 5
Join date : 2017-10-07
Re: Next thing to work on
My 2 cents
1) Actions on a queue instead of whichever gets hit first. (Meaning healing will heal even if a mana potion is needed).
2) Adding the ability to change +- for random healing times.
3) Runemaker or manatrainer - If soul cast rune if no soul cast mana train
4) Cure statuses
5) Auto Hur
6) Anti Afk
7) Utura gran
Utamo and Utana detect if it is on or not
9) Multi-Hotkey support (Shift and Alt)
1) Actions on a queue instead of whichever gets hit first. (Meaning healing will heal even if a mana potion is needed).
2) Adding the ability to change +- for random healing times.
3) Runemaker or manatrainer - If soul cast rune if no soul cast mana train
4) Cure statuses
5) Auto Hur
6) Anti Afk
7) Utura gran
Utamo and Utana detect if it is on or not
9) Multi-Hotkey support (Shift and Alt)
Beastmage- Posts : 18
Join date : 2017-09-29
Re: Next thing to work on
Really hoping for:
Anti Afk
2) Adding the ability to change +- for random healing times.
5) Multi-Hotkey support (Shift and Alt) <--- Sounds like an easy implementation, is it? Definitely worth it.
Then:
6) Utura gran
Would also REALLY like to see:
-> A feature where if something in your screen or Battle Window changes, activates a sound alarm. Would be useful for, say, when I'm training semi-afk and someone enters my screen, so I'll immediately know to make sure my character is safe. I think this would not be detectable by battle-eye, since it's only a image identificator with a sound alarm.
-> Auto-eat food
-> I know this would be very optional, but would make my trainings more optimal: detect the life of the 2 monsters I'm hitting, on my battle window (they'll always be the first 2 monsters on my battle window, if it's set to show in "decreasing order of display time") and if one of the monsters (say, a monk) gets red-ish life, it swaps and attacks the full life monk, implying in continuous training.
Anti Afk
2) Adding the ability to change +- for random healing times.
5) Multi-Hotkey support (Shift and Alt) <--- Sounds like an easy implementation, is it? Definitely worth it.
Then:
6) Utura gran
Would also REALLY like to see:
-> A feature where if something in your screen or Battle Window changes, activates a sound alarm. Would be useful for, say, when I'm training semi-afk and someone enters my screen, so I'll immediately know to make sure my character is safe. I think this would not be detectable by battle-eye, since it's only a image identificator with a sound alarm.
-> Auto-eat food
-> I know this would be very optional, but would make my trainings more optimal: detect the life of the 2 monsters I'm hitting, on my battle window (they'll always be the first 2 monsters on my battle window, if it's set to show in "decreasing order of display time") and if one of the monsters (say, a monk) gets red-ish life, it swaps and attacks the full life monk, implying in continuous training.
phylton7- Posts : 2
Join date : 2017-11-02
Re: Next thing to work on
1) Actions on a queue <- this is a must, its impossible to use j-bot as a knight luring monsters.
2) Adding the ability to change +- for random healing times.
8.) Anti-AFK
6) Utura gran
2) Adding the ability to change +- for random healing times.
8.) Anti-AFK
6) Utura gran
dloadd- Posts : 45
Join date : 2017-10-17
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