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Next thing to work on

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Vinibi
Pecosin1992
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Next thing to work on Empty Next thing to work on

Post by Admin Sun Oct 29, 2017 10:38 pm

Based on this list what do you guys think should be the order? Or just next. Post your thoughts.

1) Actions on a queue instead of whichever gets hit first. (Meaning healing will heal even if a mana potion is needed).
2) Adding the ability to change +- for random healing times.
3) Cure statuses
4) Auto Hur
5) Multi-Hotkey support (Shift and Alt)
6) Utura gran
7) Utamo and Utana detect if it is on or not
Cool Anti Afk
9) Anything else I am missing?

Admin
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Post by Pecosin1992 Mon Oct 30, 2017 7:32 am

Good day my friend, my order would be:

1- Cure statuses. (I don't know very well what it means, but I hope that as a system of priorities, where for example an EK first use a heal potion instead of a mana potion).

2- Actions on a queue instead of whichever gets hit first.(I don't know what you want to say with this option, but if it is an improvement for the cure, it seems to me to be a priority).

3- Multi-Hotkey support (Shift and Alt). (this option is needed, including support for CTRL).

4- Auto Hur. (only if it detects that the char is paralyzed).

5- Adding the ability to change +- for random healing times. (this option is also very useful).

6- Anti Afk. (with random time).

7- Utura gran. (detect if it is on or not).

8- Utamo and Utana detect if it is on or not.

9- I would not add anything else because I think it is necessary to keep the BOT as simple as possible.

This would be the order in my list of priorities, I hope that these options can be implemented as soon as possible, I think you should focus on improvements in healing.

Happy day friend. Smile

Pecosin1992

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Join date : 2017-09-13

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Post by Vinibi Tue Oct 31, 2017 11:50 am

You should add in this order of priority:

1) Cure Paralyse
2) Auto UTAMO VITA and HASTE
3) Anti-AFK



Vinibi

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Post by Adrimeister Tue Oct 31, 2017 4:32 pm

1) Actions on a queue instead of whichever gets hit first. (Meaning healing will heal even if a mana potion is needed).
2) Cure statuses
i think thats the order of the most important things to improve right now

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Post by Beastmage Thu Nov 02, 2017 9:37 am

My 2 cents Smile

1) Actions on a queue instead of whichever gets hit first. (Meaning healing will heal even if a mana potion is needed).
2) Adding the ability to change +- for random healing times.
3) Runemaker or manatrainer - If soul cast rune if no soul cast mana train
4) Cure statuses
5) Auto Hur
6) Anti Afk
7) Utura gran
Cool Utamo and Utana detect if it is on or not
9) Multi-Hotkey support (Shift and Alt)

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Post by phylton7 Thu Nov 02, 2017 11:16 am

Really hoping for:
Cool Anti Afk
2) Adding the ability to change +- for random healing times.
5) Multi-Hotkey support (Shift and Alt) <--- Sounds like an easy implementation, is it? Definitely worth it.

Then:
6) Utura gran

Would also REALLY like to see:
-> A feature where if something in your screen or Battle Window changes, activates a sound alarm. Would be useful for, say, when I'm training semi-afk and someone enters my screen, so I'll immediately know to make sure my character is safe. I think this would not be detectable by battle-eye, since it's only a image identificator with a sound alarm.
-> Auto-eat food
-> I know this would be very optional, but would make my trainings more optimal: detect the life of the 2 monsters I'm hitting, on my battle window (they'll always be the first 2 monsters on my battle window, if it's set to show in "decreasing order of display time") and if one of the monsters (say, a monk) gets red-ish life, it swaps and attacks the full life monk, implying in continuous training.



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Post by dloadd Tue Nov 21, 2017 11:31 am

1) Actions on a queue <- this is a must, its impossible to use j-bot as a knight luring monsters.

2) Adding the ability to change +- for random healing times.

8.) Anti-AFK

6) Utura gran
dloadd
dloadd

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